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Signals | Public Member Functions | Private Member Functions | Private Attributes

myHumanPlayer Class Reference

Inheritance diagram for myHumanPlayer:
Inheritance graph
Collaboration diagram for myHumanPlayer:
Collaboration graph

List of all members.


void moveDone (const QString &)

Public Member Functions

virtual bool fieldClicked (int fieldnumber, bool *, QString &err_msg)
virtual bool isHuman () const
bool isWhite () const
 myHumanPlayer (const QString &name, bool white, bool second_player)
const QString & name () const
myPlayeropponent () const
void setName (const QString &n)
void setOpponent (myPlayer *o)
void setWhite (bool b)
virtual void stop ()
virtual void yourTurn (const Checkers *game)

Private Member Functions

bool go (int fieldnumber)

Private Attributes

int from
int fromField
bool m_second
bool selected

Detailed Description

Definition at line 29 of file humanplayer.h.

The documentation for this class was generated from the following files:

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